Eat what the others leave.
Rat Swarm
The kennels, and the rooms by Jerome's door
What it is
Never one. They come as a carpet, and they eat what the others leave: the bones in the kennel were picked clean by them, not by the hounds.
Up here they are money, though not much. Some grow dark grey, with iron for skin. Those are not for eating.
How it fights
Small bites at your arms and legs, a lurch at the head, and a frenzy that makes the next bites land much harder for a turn.
Kill them all at once, before they get going.
What you were told
Abel's notes
Eat what the others leave.
Never one. They come as a carpet, and they eat what the others leave: the bones in the kennel are picked clean by them, not the hounds. They stay low - hands and legs, never higher - and they bite deep. Kill them before they spread - a swarm that has fed is a bigger swarm.
Henry says
Money. Not much.
Rats are money up here. Not much money. Bring me a dead one and we'll talk. They go for your hands and your ankles, all at once - so kill them all at once.
Once you have met it
Low A nuisance. Fight it whole and it will not cost you much.
- Health
- 90
- Attack
- 32
- Defence
- 6
- Magic
- 10
- Magic defence
- 10
- Each turn
- 2 actions, 4 cards in hand
Make a card from its body
Gnawing Swarm45%
Lurch20%
Frenzy15%
Bite15%
The Knot5%
Many small hungers make one large one.
What it carries

Fang
1Attack
- TARGETS: Arm
- DAMAGE ~16 (50% ATK)
×5 in its deck

Lunge
1Attack
- TARGETS: Legs
- DAMAGE ~14 (45% ATK)
Low, and all teeth.
×5 in its deck

Frenzy
1Buff
- BUFF: +20 ATK this turn
×3 in its deck