Amalga

A page of the Beastpedia

Crescent Wolf

Spoilers ahead. This page says what this creature is, where it waits, and how it fights.

The game wants you to meet it in the dark first.

Turn back

Let it sleep.

Crescent Wolf

High

The gallery, asleep across its inner door

Crescent Wolf

The wolf is the size of a cart, curled nose to tail across the door. Its ribs rise and fall, slow as a tide. It has not heard you. Yet.

What it is

Big as a cart, curled nose to tail across the gallery door, its ribs rising and falling as slow as a tide.

It does not wake for footsteps. You can walk round it. Step into its circle, and it wakes.

How it fights

It howls, and every howl stays on it for the rest of the fight.

Nape Bite goes only for the head and hits hardest. Savage Maul tears at your body and arms but leaves it open. The rest snaps at your legs. Hit it before the howls stack up.

What you were told

Carl says

Let it sleep.

Big as a cart, curled across the gallery door. Doesn't wake for footsteps. Wakes for you being stupid. If you do wake it, it howls before it bites hardest. Doesn't matter. Hit it first.

Named: Howl

Once you have met it

High Dangerous. Come rested, with something in the bag.

Health
130
Attack
60
Defence
15
Magic
10
Magic defence
10
Each turn
2 actions, 4 cards in hand

Make a card from its body

  • Wolf's Jaw40%
  • Heavy Bite15%
  • Snap15%
  • Savage Maul15%
  • Howl10%
  • Pack Sense5%

That one has eaten better than you this week.

What it carries

Heavy Bite

1

Attack

  • TARGETS: Legs
  • DAMAGE ~13 (10 + 5% ATK)

×4 in its deck

Snap

1

Attack

  • TARGETS: Body/Legs
  • DAMAGE ~13 (10 + 5% ATK)

×3 in its deck

Nape Bite

1

Attack

  • TARGETS: Head
  • DAMAGE ~36 (10 + 43% ATK)

×3 in its deck

Howl

1

Buff

  • BUFF: +14 ATK for the fight

×3 in its deck

Savage Maul

1

Attack

  • TARGETS: Body/Arm
  • DAMAGE ~30 (10 + 33% ATK)
  • DEBUFF: -15 DEF this turn

×3 in its deck