What the Urn has been growing
The First Body
In front of the stairs down
The hall is cold, and the far end of it is not empty.
Something is standing in front of the stairs down. It is wearing a body that was never made for it, and it has been wearing it for a very long time.
What it is
It sat down at the foot of the stairs not long after the patrol came up, and since then nobody has gone home.
Henry went at it alone and lost. Seven went in after him - Carl, four Knights of Freedom, Fender and Briggs - and only Carl came out. It did not even get up properly.
A man who lived up here kept a journal: "303 beats. I held the door. It did not matter. Seven went in. Carl came out."
How it fights
Everything it plays is aimed at the one part it names: the hands for an arm, its weight for the body, Bring It Down for the head. Every blow that lands unguarded makes it stronger for the rest of the fight, and after five of them it changes into something worse.
Guard what it reaches for, and the big one stays small. The voice will offer you his cards here. You do not have to take them.
What you were told
Jerome's word
What the urn is for.
The thing at the stairs is what the urn is for, and we are what it is fed. Every blow of his that lands where you have not guarded, he keeps. Enough of them and he becomes something worse. Guard what he reaches for.
Carl says
It sat back down.
Seven of us. It didn't even get up properly. Every time it got one of us where we weren't covered, it got bigger. Then it sat back down. Go if you want. Doesn't matter.
Once you have met it
Deadly It kills candidates. Be ready, or be somewhere else.
- Health
- 333
- Attack
- 20
- Defence
- 18
- Magic
- 30
- Magic defence
- 16
- Each turn
- 3 actions, 4 cards in hand
Make a card from its body
Bring It Down75%
What It Was Holding25%
What it carries

Clutching Hands
1Attack
- TARGETS: Arm
- DAMAGE ~13 (10 + 15% ATK)
- GROW: +8 ATK for the fight each time it lands unguarded
- METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts
It does not want to hurt you. It wants to keep what it has.
×5 in its deck

The Weight of It
1Attack
- TARGETS: Body
- DAMAGE ~12 (10 + 10% ATK)
- GROW: +8 ATK for the fight each time it lands unguarded
- METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts
Not fast. It does not have to be.
×4 in its deck

Bring It Down
2Attack
- TARGETS: Head
- DAMAGE ~25 (5 + 100% ATK)
- Costs 1 AP once he has METAMORPHOSED
All of it, at once, on one place.
×3 in its deck

All Their Voices
1Spell
- SPELL DAMAGE ~16 (10 + 20% MAG)
- GROW: +8 ATK for the fight each time no WARD stops it
- METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts
Every mouth it was made from, singing the one note they all remember.
×2 in its deck

Holds On
1Guard
- TARGETS: Body/Arm
- GUARD: blocks all ATTACKS on one PART
- HOLDS ON: +8 ATK for the fight for every ATTACK it BLOCKS
It does not want your blade. It only does not let go of things.
×2 in its deck

