Amalga

A page of the Beastpedia

The First Body

Spoilers ahead. This page says what this creature is, where it waits, and how it fights.

The game wants you to meet it in the dark first.

Turn back

What the Urn has been growing

The First Body

Deadly Boss

In front of the stairs down

The First Body

The hall is cold, and the far end of it is not empty.

Something is standing in front of the stairs down. It is wearing a body that was never made for it, and it has been wearing it for a very long time.

What it is

It sat down at the foot of the stairs not long after the patrol came up, and since then nobody has gone home.

Henry went at it alone and lost. Seven went in after him - Carl, four Knights of Freedom, Fender and Briggs - and only Carl came out. It did not even get up properly.

A man who lived up here kept a journal: "303 beats. I held the door. It did not matter. Seven went in. Carl came out."

How it fights

Everything it plays is aimed at the one part it names: the hands for an arm, its weight for the body, Bring It Down for the head. Every blow that lands unguarded makes it stronger for the rest of the fight, and after five of them it changes into something worse.

Guard what it reaches for, and the big one stays small. The voice will offer you his cards here. You do not have to take them.

What you were told

Jerome's word

What the urn is for.

The thing at the stairs is what the urn is for, and we are what it is fed. Every blow of his that lands where you have not guarded, he keeps. Enough of them and he becomes something worse. Guard what he reaches for.

Carl says

It sat back down.

Seven of us. It didn't even get up properly. Every time it got one of us where we weren't covered, it got bigger. Then it sat back down. Go if you want. Doesn't matter.

Once you have met it

Deadly It kills candidates. Be ready, or be somewhere else.

Health
333
Attack
20
Defence
18
Magic
30
Magic defence
16
Each turn
3 actions, 4 cards in hand

Make a card from its body

  • Bring It Down75%
  • What It Was Holding25%

What it carries

Clutching Hands

1

Attack

  • TARGETS: Arm
  • DAMAGE ~13 (10 + 15% ATK)
  • GROW: +8 ATK for the fight each time it lands unguarded
  • METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts

It does not want to hurt you. It wants to keep what it has.

×5 in its deck

The Weight of It

1

Attack

  • TARGETS: Body
  • DAMAGE ~12 (10 + 10% ATK)
  • GROW: +8 ATK for the fight each time it lands unguarded
  • METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts

Not fast. It does not have to be.

×4 in its deck

Bring It Down

2

Attack

  • TARGETS: Head
  • DAMAGE ~25 (5 + 100% ATK)
  • Costs 1 AP once he has METAMORPHOSED

All of it, at once, on one place.

×3 in its deck

All Their Voices

1

Spell

  • SPELL DAMAGE ~16 (10 + 20% MAG)
  • GROW: +8 ATK for the fight each time no WARD stops it
  • METAMORPH: 0 of 5 - each unguarded ATTACK of this card counts

Every mouth it was made from, singing the one note they all remember.

×2 in its deck

Holds On

1

Guard

  • TARGETS: Body/Arm
  • GUARD: blocks all ATTACKS on one PART
  • HOLDS ON: +8 ATK for the fight for every ATTACK it BLOCKS

It does not want your blade. It only does not let go of things.

×2 in its deck

From the game

The thing at the stairs.
The thing at the stairs.
What it costs to beat it.
What it costs to beat it.