Amalga

A page of the Beastpedia

Cellar Moth

Spoilers ahead. This page says what this creature is, where it waits, and how it fights.

The game wants you to meet it in the dark first.

Turn back

Cellar Moth

High

The moths' nest, around the dead campfire

Cellar Moth

What it is

Drawn to the warm, not the light. Four travellers are still sitting round the fire that was meant to keep the moths off, with moths all over them.

A man who lived up here went in for wood once. He did not take any.

How it fights

Dust in your eyes that blunts the hand you were about to swing with. A mouth like a straw that drinks as it hits.

It settles on the dead to heal and grow stronger, three actions a turn. On the map, it flies from you.

Once you have met it

High Dangerous. Come rested, with something in the bag.

Health
105
Attack
30
Defence
12
Magic
48
Magic defence
24
Each turn
3 actions, 5 cards in hand

Make a card from its body

  • Wing Dust45%
  • Proboscis20%
  • Settle on the Dead15%
  • Settle10%
  • Pale Wing10%

It came for the fire. There has not been one here for a long time.

What it carries

Wing Dust

1

Spell

  • SPELL DAMAGE ~16 (34% MAG)
  • DEBUFF: target -10 ATK this turn

It gets into the eyes first, and then into whatever you were going to do.

×4 in its deck

Proboscis

1

Attack

  • TARGETS: Head/Body
  • DAMAGE ~9 (30% ATK)
  • DRAIN: HEALS you 30% of the DAMAGE it lands

×3 in its deck

Settle

1

Guard

  • TARGETS: Head/Body/Arm/Legs
  • GUARD: blocks 55% of ATTACKS on one PART

×3 in its deck

Settle on the Dead

1

Buff

  • HEAL 7
  • BUFF: +6 MAG for the fight

×2 in its deck

From the game

The four by the fire.
The four by the fire.